Rabenstein R, Petrausch S, Sarti A, De Sanctis G, Erkut C, Karjalainen M (2007)
Publication Language: English
Publication Status: Published
Publication Type: Journal article, Original article
Publication year: 2007
Publisher: Institute of Electrical and Electronic Engineers
Book Volume: 24
Pages Range: 42-54
Journal Issue: 2
Research and physical modeling digital sound synthesis has created a multitude of different models for all kinds of components of musical instruments. With this variety, it is now more difficult to build a multicomponent structure from different kinds of block models. Binary connection tree and the (BCT) block compiler (BC) allow the building of complex synthesis structures from a library of different kinds of component models without bothering the user with problems of block compatibility. The results are automatically generated synthesis algorithms for real-time operation, interactive human control and parameter variations with low latency.
APA:
Rabenstein, R., Petrausch, S., Sarti, A., De Sanctis, G., Erkut, C., & Karjalainen, M. (2007). Block-Based Physical Modeling for Digital Sound Synthesis. IEEE Signal Processing Magazine, 24(2), 42-54. https://doi.org/10.1109/MSP.2007.323263
MLA:
Rabenstein, Rudolf, et al. "Block-Based Physical Modeling for Digital Sound Synthesis." IEEE Signal Processing Magazine 24.2 (2007): 42-54.
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