The Interplay of Subjective Quality Evaluation, Prototyping Technologies and the User's Technology Acceptance

Buker T, Endreß F, Miehling J, Wartzack S (2022)


Publication Type: Journal article

Publication year: 2022

Journal

Book Volume: 2

Pages Range: 2077-2086

DOI: 10.1017/pds.2022.210

Abstract

Subjective product quality is a fundamental aspect to maintain a high level of user acceptance and to provide a good user experience. Prototypes can be used to evaluate subjective product quality in early design phases. We conducted an empirical study to examine the influence of different (re)presentations of prototypes determined by the chosen technology (2D image, VR, AR, 3D print) and the user's technology acceptance. Based on the results we recommend 2D images as most reliable for evaluating subjective product quality.

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How to cite

APA:

Buker, T., Endreß, F., Miehling, J., & Wartzack, S. (2022). The Interplay of Subjective Quality Evaluation, Prototyping Technologies and the User's Technology Acceptance. Proceedings of the Design Society, 2, 2077-2086. https://doi.org/10.1017/pds.2022.210

MLA:

Buker, Tina, et al. "The Interplay of Subjective Quality Evaluation, Prototyping Technologies and the User's Technology Acceptance." Proceedings of the Design Society 2 (2022): 2077-2086.

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