Block-Based Physical Modeling for Digital Sound Synthesis

Rabenstein R, Petrausch S, Sarti A, De Sanctis G, Erkut C, Karjalainen M (2007)


Publication Language: English

Publication Status: Published

Publication Type: Journal article, Original article

Publication year: 2007

Journal

Publisher: Institute of Electrical and Electronic Engineers

Book Volume: 24

Pages Range: 42-54

Journal Issue: 2

DOI: 10.1109/MSP.2007.323263

Abstract

Research and physical modeling digital sound synthesis has created a multitude of different models for all kinds of components of musical instruments. With this variety, it is now more difficult to build a multicomponent structure from different kinds of block models. Binary connection tree and the (BCT) block compiler (BC) allow the building of complex synthesis structures from a library of different kinds of component models without bothering the user with problems of block compatibility. The results are automatically generated synthesis algorithms for real-time operation, interactive human control and parameter variations with low latency.

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How to cite

APA:

Rabenstein, R., Petrausch, S., Sarti, A., De Sanctis, G., Erkut, C., & Karjalainen, M. (2007). Block-Based Physical Modeling for Digital Sound Synthesis. IEEE Signal Processing Magazine, 24(2), 42-54. https://dx.doi.org/10.1109/MSP.2007.323263

MLA:

Rabenstein, Rudolf, et al. "Block-Based Physical Modeling for Digital Sound Synthesis." IEEE Signal Processing Magazine 24.2 (2007): 42-54.

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