Block-Based Physical Modeling for Digital Sound Synthesis

Journal article
(Original article)


Publication Details

Author(s): Rabenstein R, Petrausch S, Sarti A, De Sanctis G, Erkut C, Karjalainen M
Journal: IEEE Signal Processing Magazine
Publisher: Institute of Electrical and Electronic Engineers
Publication year: 2007
Volume: 24
Journal issue: 2
Pages range: 42-54
ISSN: 1053-5888


Abstract


Research and physical modeling digital sound synthesis has created a multitude of different models for all kinds of components of musical instruments. With this variety, it is now more difficult to build a multicomponent structure from different kinds of block models. Binary connection tree and the (BCT) block compiler (BC) allow the building of complex synthesis structures from a library of different kinds of component models without bothering the user with problems of block compatibility. The results are automatically generated synthesis algorithms for real-time operation, interactive human control and parameter variations with low latency.



FAU Authors / FAU Editors

Rabenstein, Rudolf Prof. Dr.
Lehrstuhl für Multimediakommunikation und Signalverarbeitung


How to cite

APA:
Rabenstein, R., Petrausch, S., Sarti, A., De Sanctis, G., Erkut, C., & Karjalainen, M. (2007). Block-Based Physical Modeling for Digital Sound Synthesis. IEEE Signal Processing Magazine, 24(2), 42-54. https://dx.doi.org/10.1109/MSP.2007.323263

MLA:
Rabenstein, Rudolf, et al. "Block-Based Physical Modeling for Digital Sound Synthesis." IEEE Signal Processing Magazine 24.2 (2007): 42-54.

BibTeX: 

Last updated on 2018-19-04 at 03:36