Phase-Scaling Effects Using Giant FFT

Välimäki V, Salmi R, Bilbao S, Schlecht S, Zicarelli D, Clayton JK (2026)


Publication Type: Journal article

Publication year: 2026

Journal

Book Volume: 74

Pages Range: 497-512

Journal Issue: 7-8

DOI: 10.17743/jaes.2026.0280

Abstract

The fast Fourier transform (FFT) enables processing of extremely long signals quickly. This has opened up new possibilities in audio processing, generally called giant-FFT methods. This paper presents audio modification techniques using frequency-domain phase scaling. In zerophase conversion, the signal’s phase is reset to zero, and the inverse FFT is performed. The result is a modified sound that retains the original frequency content but has a different temporal structure. Zero-phase sound is palindromic and sounds the same when played forward or backward. It makes speech sounds unintelligible, thereby serving as a method for synthesizing babble noise. A variation of the zero-phase method can produce a corresponding stereo signal. Scaling of the phase with a positive constant also leads to exciting modifications. Phase-scaling with an integer produces a time-stretching effect on wideband sounds having their energy concentrated tightly in time, whereas a factor slightly smaller than 1 leads to whisperization. The basic giant-FFT phase-scaling methods are suitable for offline processing only, but a real-time version is proposed, which processes the input signal in frames and uses overlapadd resynthesis, producing texture-like sounds with the original overall timbre. Phase-scaling effects can be applied in sound design for music, games, and film production.

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APA:

Välimäki, V., Salmi, R., Bilbao, S., Schlecht, S., Zicarelli, D., & Clayton, J.K. (2026). Phase-Scaling Effects Using Giant FFT. Journal of the Audio Engineering Society, 74(7-8), 497-512. https://doi.org/10.17743/jaes.2026.0280

MLA:

Välimäki, Vesa, et al. "Phase-Scaling Effects Using Giant FFT." Journal of the Audio Engineering Society 74.7-8 (2026): 497-512.

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