Generating and Refining Particle Detector Simulations Using the Wasserstein Distance in Adversarial Networks

Erdmann M, Geiger L, Glombitza J, Schmidt D (2018)


Publication Language: English

Publication Type: Journal article

Publication year: 2018

Journal

Book Volume: 2

Article Number: 4

Journal Issue: 1

URI: https://link.springer.com/article/10.1007/s41781-018-0008-x

DOI: 10.1007/s41781-018-0008-x

Open Access Link: https://link.springer.com/article/10.1007/s41781-018-0008-x

Abstract

We use adversarial network architectures together with the Wasserstein distance to generate or refine simulated detector data. The data reflect two-dimensional projections of spatially distributed signal patterns with a broad spectrum of applications. As an example, we use an observatory to detect cosmic ray-induced air showers with a ground-based array of particle detectors. First we investigate a method of generating detector patterns with variable signal strengths while constraining the primary particle energy. We then present a technique to refine simulated time traces of detectors to match corresponding data distributions. With this method we demonstrate that training a deep network with refined data-like signal traces leads to a more precise energy reconstruction of data events compared to training with the originally simulated traces.

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APA:

Erdmann, M., Geiger, L., Glombitza, J., & Schmidt, D. (2018). Generating and Refining Particle Detector Simulations Using the Wasserstein Distance in Adversarial Networks. Computing and Software for Big Science, 2(1). https://doi.org/10.1007/s41781-018-0008-x

MLA:

Erdmann, Martin, et al. "Generating and Refining Particle Detector Simulations Using the Wasserstein Distance in Adversarial Networks." Computing and Software for Big Science 2.1 (2018).

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