The Effects of Avatar and Environment Design on Embodiment, Presence, Activation, and Task Load in a Virtual Reality Exercise Application

Bartl A, Merz C, Roth D, Latoschik ME (2022)


Publication Type: Conference contribution

Publication year: 2022

Publisher: IEEE

City/Town: NEW YORK

Pages Range: 260-269

Conference Proceedings Title: 2022 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR 2022)

Event location: Singapore, SINGAPORE

DOI: 10.1109/ISMAR55827.2022.00041

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How to cite

APA:

Bartl, A., Merz, C., Roth, D., & Latoschik, M.E. (2022). The Effects of Avatar and Environment Design on Embodiment, Presence, Activation, and Task Load in a Virtual Reality Exercise Application. In 2022 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR 2022) (pp. 260-269). Singapore, SINGAPORE: NEW YORK: IEEE.

MLA:

Bartl, Andrea, et al. "The Effects of Avatar and Environment Design on Embodiment, Presence, Activation, and Task Load in a Virtual Reality Exercise Application." Proceedings of the 21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Singapore, SINGAPORE NEW YORK: IEEE, 2022. 260-269.

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