Oberdörfer S, Heidrich D, Birnstiel S, Latoschik ME (2021)
Publication Status: Published
Publication Type: Conference contribution, Conference Contribution
Publication year: 2021
Publisher: Institute of Electrical and Electronics Engineers Inc.
Pages Range: 442-443
Article Number: 9419338
ISBN: 9780738113678
URI: https://ieeexplore.ieee.org/abstract/document/9419338
DOI: 10.1109/VRW52623.2021.00103
Recent research indicates an impairment in decision-making in immersive Virtual Reality (VR) when completing the Iowa Gambling Task (IGT). There is a high potential for emotions to explain the IGT decision-making behavior. The design of a virtual environment (VE) can influence a user's mood and hence potentially the decision-making. In a novel user study, we measure decision-making using three virtual versions of the IGT. The versions differ with regard to the degree of immersion and design of the VE. Our results revealed no significant impact of the VE on the IGT and hence on decision-making.
APA:
Oberdörfer, S., Heidrich, D., Birnstiel, S., & Latoschik, M.E. (2021). Measuring the effects of virtual environment design on decision-making. In Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 (pp. 442-443). Institute of Electrical and Electronics Engineers Inc..
MLA:
Oberdörfer, Sebastian, et al. "Measuring the effects of virtual environment design on decision-making." Proceedings of the 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 Institute of Electrical and Electronics Engineers Inc., 2021. 442-443.
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