Procedural Concept Design with Computer Graphic Applications for Light-Weight Structures using Blender with Subdivision Surfaces

Denk M, Mayer J, Wartzack S (2022)


Publication Type: Conference contribution

Publication year: 2022

Original Authors: Martin Denk, Johannes Mayer, Sandro Wartzack

Series: DfX

Book Volume: DS 119

Conference Proceedings Title: Proceedings of the 33rd Symposium Design for X (DFX2022)

DOI: 10.35199/dfx2022.10

Abstract

In today's concept development, it is important to develop customer requirements in advance via prototypes with little effort. Some of these requirements can be pre-tested through virtual product development, although creating them with computer aided design (CAD) software can be time-consuming. In the context of this work, tools commonly used in animation design are adapted to the early phase of virtual product development. This is primarily to limit the time effort of prototyping in product development. However, the models must be led to non-intersecting 3D manifolds to ensure a transfer into computer aided engineering (CAE) or possible manufacturing. Therfore in this work, so-called procedural designs based on computer graphic applications are described and examined for their suitability for CAE.

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How to cite

APA:

Denk, M., Mayer, J., & Wartzack, S. (2022). Procedural Concept Design with Computer Graphic Applications for Light-Weight Structures using Blender with Subdivision Surfaces. In Proceedings of the 33rd Symposium Design for X (DFX2022).

MLA:

Denk, Martin, Johannes Mayer, and Sandro Wartzack. "Procedural Concept Design with Computer Graphic Applications for Light-Weight Structures using Blender with Subdivision Surfaces." Proceedings of the Proceedings of the 33rd Symposium Design for X (DFX2022) 2022.

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