Harlan J, Schleich B, Wartzack S (2020)
Publication Language: English
Publication Type: Conference contribution
Publication year: 2020
Pages Range: 169-178
URI: https://www.archiv.mfk.tf.fau.de/?file=pubmfk_62e155eaed4e0
DOI: 10.35199/dfx2020.18
Driven by the need to develop highly complex products in short development cycles, many companies are aiming at fully digitized design workflows and continuous data and information flow. XR-interfaces can extend current CAD-functionality to allow the usage of CAD-data in more stages of the product design process. In this paper, a platform linking a game-engine and CAD-software to efficiently explore XR-CAD Interfaces is presented. An architecture meeting the requirements of research environments is designed and implemented using the unreal engine and Siemens NX. The proposed system allows to efficiently explore interfaces for design sketch creation using different hardware setups.
APA:
Harlan, J., Schleich, B., & Wartzack, S. (2020). Linking a game-engine with CAD-software to create a flexible platform for researching extended reality interfaces for the industrial design process. In Dieter Krause; Kristin Paetzold; Sandro Warzack (Eds.), Proceedings of the 31st Symposium Design for X (DFX2020) (pp. 169-178). Virtuell, DE.
MLA:
Harlan, Jakob, Benjamin Schleich, and Sandro Wartzack. "Linking a game-engine with CAD-software to create a flexible platform for researching extended reality interfaces for the industrial design process." Proceedings of the 31st Symposium Design for X (DFX2020), Virtuell Ed. Dieter Krause; Kristin Paetzold; Sandro Warzack, 2020. 169-178.
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