Müller J, Harlan J, Stamminger M, Grosso R (2019)
Publication Language: English
Publication Type: Conference contribution, Conference Contribution
Publication year: 2019
Pages Range: 51-63
Conference Proceedings Title: The application track, posters and demos of EuroVR: Proceedings of the 16th Annual EuroVR Conference - 2019
ISBN: 978-951-38-8693-6
URI: https://www.archiv.mfk.tf.fau.de?file=pubmfk_630794aadab7d
DOI: 10.32040/2242-122X.2019.T357
The visualization of complex graphs (abstract networks of nodes, connected by edges) is a long-standing research problem. Virtual reality (VR) offers a very intuitive access to the third dimension in visualization, which can help for the perception of the structure of complex graphs. However, interactive exploration of a graph in VR requires real-time rendering, which is challenging for complex graphs, even on latest high-end GPUs. Furthermore, visual effects that improve perception of the structure of the graph are desirable, but often increase render time even further.
In this paper, we describe our experiences with the high-quality rendering of 3D graphs. We show practical solutions for the efficient renderings of such graphs and for the inclusion of visual cues that improve the perception of the graph structure, without hampering real-time exploration capabilities. As a result, we present the three graph rendering techniques that are also shown in the teaser figure. We describe the real-time rendering algorithms behind these techniques, evaluate their perceptual properties, and present performance numbers on a state-of-the-art VR system.
APA:
Müller, J., Harlan, J., Stamminger, M., & Grosso, R. (2019). Practice and Experience in High Quality 3D Graph Visualization in Virtual Reality. In VTT Technical Research Centre of Finland (Eds.), The application track, posters and demos of EuroVR: Proceedings of the 16th Annual EuroVR Conference - 2019 (pp. 51-63). Tallin, EE.
MLA:
Müller, Jonas, et al. "Practice and Experience in High Quality 3D Graph Visualization in Virtual Reality." Proceedings of the 16th EuroVR International Conference, Tallin Ed. VTT Technical Research Centre of Finland, 2019. 51-63.
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