Interactive Painting and Lighting in Dynamic Multi-Projection Mapping

Lange V, Siegl C, Colaianni M, Kurth P, Stamminger M, Bauer F (2016)


Publication Type: Conference contribution, Original article

Publication year: 2016

Publisher: Springer

Pages Range: 113--125

Conference Proceedings Title: International Conference on Augmented Reality, Virtual Reality and Computer Graphics

Event location: Lecce IT

ISBN: 978-3-319-40620-6

DOI: 10.1007/978-3-319-40621-3

Abstract

Digital Art and Design is a major part of our culture. Creating assets in a completely digital environment is well established and understood. Currently we see a rise in mixed-reality applications that aim to combine the traditional real-world based way of working with their digital counterparts. In this paper we present a non-destructive, immersive, fully dynamic mixed-reality painting system for real-world objects that combines the workflow of a traditional airbrush artist with the power of digital media. With this system we can completely alter the appearance of any Lambertian object.

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APA:

Lange, V., Siegl, C., Colaianni, M., Kurth, P., Stamminger, M., & Bauer, F. (2016). Interactive Painting and Lighting in Dynamic Multi-Projection Mapping. In Springer (Eds.), International Conference on Augmented Reality, Virtual Reality and Computer Graphics (pp. 113--125). Lecce, IT: Springer.

MLA:

Lange, Vanessa, et al. "Interactive Painting and Lighting in Dynamic Multi-Projection Mapping." Proceedings of the Salento AVR 2016, Lecce Ed. Springer, Springer, 2016. 113--125.

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