Conference contribution
(Original article)


Interactive Painting and Lighting in Dynamic Multi-Projection Mapping


Publication Details
Author(s): Lange V, Siegl C, Colaianni M, Kurth P, Stamminger M, Bauer F
Editor(s): Springer
Publisher: Springer
Publication year: 2016
Conference Proceedings Title: International Conference on Augmented Reality, Virtual Reality and Computer Graphics
Pages range: 113--125
ISBN: 978-3-319-40620-6

Event details
Event: Salento AVR 2016
Event location: Lecce
Start date of the event: 15/06/2016
End date of the event: 18/06/2016

Abstract

Digital Art and Design is a major part of our culture. Creating assets in a completely digital environment is well established and understood. Currently we see a rise in mixed-reality applications that aim to combine the traditional real-world based way of working with their digital counterparts. In this paper we present a non-destructive, immersive, fully dynamic mixed-reality painting system for real-world objects that combines the workflow of a traditional airbrush artist with the power of digital media. With this system we can completely alter the appearance of any Lambertian object.



How to cite
APA: Lange, V., Siegl, C., Colaianni, M., Kurth, P., Stamminger, M., & Bauer, F. (2016). Interactive Painting and Lighting in Dynamic Multi-Projection Mapping. In Springer (Eds.), International Conference on Augmented Reality, Virtual Reality and Computer Graphics (pp. 113--125). Springer.

MLA: Lange, Vanessa, et al. "Interactive Painting and Lighting in Dynamic Multi-Projection Mapping." Proceedings of the Salento AVR 2016, Lecce Ed. Springer, Springer, 2016. 113--125.

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