An approach to investigate an influence of visual angle size on emotional activation during a decision-making task

Oberdörfer S, Birnstiel S, Steinhäußer SC, Latoschik ME (2023)


Publication Language: English

Publication Status: Accepted

Publication Type: Conference contribution, Conference Contribution

Future Publication Type: Conference contribution

Publication year: 2023

Publisher: Springer

Edited Volumes: HCII 2023

Series: Lecture Notes in Computer Science (LNCS)

Book Volume: 14027

Conference Proceedings Title: Virtual, Augmented and Mixed Reality

Event location: Copenhagen DK

ISBN: 978-3-031-35634-6

URI: https://link.springer.com/chapter/10.1007/978-3-031-35634-6_47

DOI: 10.1007/978-3-031-35634-6_47

Abstract

Decision-making is an important ability in our daily lives. Decision-making can be influenced by emotions. A virtual environment and objects in it might follow an emotional design, thus potentially influencing the mood of a user. A higher visual angle on a particular stimulus can lead to a higher emotional response to it. The use of immersive virtual reality (VR) surrounds a user visually with a virtual environment, as opposed to the partial immersion of using a normal computer screen. This higher immersion may result in a greater visual angle on a particular stimulus and thus a stronger emotional response to it. In a between-subjects user study, we compare the results of a decision-making task in VRpresented in three different visual angles. We used the Iowa Gambling Task (IGT) as task and to detect potential differences in decision-making. The IGT was displayed in one of three dimensions, thus yielding visual angles of 20◦, 35◦, and 50◦. Our results indicate no difference between the three conditions with respect to decision-making. Thus, our results possibly imply that a higher visual angle has no influence on a task that is influenced by emotions but is otherwise cognitive.

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How to cite

APA:

Oberdörfer, S., Birnstiel, S., Steinhäußer, S.C., & Latoschik, M.E. (2023). An approach to investigate an influence of visual angle size on emotional activation during a decision-making task. In Chen, J.Y.C., Fragomeni, G. (Eds.), Virtual, Augmented and Mixed Reality. Copenhagen, DK: Springer.

MLA:

Oberdörfer, Sebastian, et al. "An approach to investigate an influence of visual angle size on emotional activation during a decision-making task." Proceedings of the International Conference on Human-Computer Interaction (HCII 2023), Copenhagen Ed. Chen, J.Y.C., Fragomeni, G., Springer, 2023.

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