Mutual benefits: Interdisciplinary education of pre-service teachers and HCI students in VR/AR learning environment design

Oberdörfer S, Birnstiel S, Latoschik ME, Grafe S (2021)


Publication Status: Published

Publication Type: Journal article, Original article

Publication year: 2021

Journal

Publisher: Frontiers Media S.A.

Book Volume: 6

Article Number: 693012

URI: https://www.frontiersin.org/articles/10.3389/feduc.2021.693012/full

DOI: 10.3389/feduc.2021.693012

Abstract

The successful development and classroom integration of Virtual (VR) and Augmented Reality (AR) learning environments requires competencies and content knowledge with respect to media didactics and the respective technologies. The paper discusses a pedagogical concept specifically aiming at the interdisciplinary education of pre-service teachers in collaboration with human-computer interaction students. The students’ overarching goal is the interdisciplinary realization and integration of VR/AR learning environments in teaching and learning concepts. To assist this approach, we developed a specific tutorial guiding the developmental process. We evaluate and validate the effectiveness of the overall pedagogical concept by analyzing the change in attitudes regarding 1) the use of VR/AR for educational purposes and in competencies and content knowledge regarding 2) media didactics and 3) technology. Our results indicate a significant improvement in the knowledge of media didactics and technology. We further report on four STEM learning environments that have been developed during the seminar.

Authors with CRIS profile

Involved external institutions

How to cite

APA:

Oberdörfer, S., Birnstiel, S., Latoschik, M.E., & Grafe, S. (2021). Mutual benefits: Interdisciplinary education of pre-service teachers and HCI students in VR/AR learning environment design. Frontiers in Education, 6. https://dx.doi.org/10.3389/feduc.2021.693012

MLA:

Oberdörfer, Sebastian, et al. "Mutual benefits: Interdisciplinary education of pre-service teachers and HCI students in VR/AR learning environment design." Frontiers in Education 6 (2021).

BibTeX: Download