Jonas Schmitt



Organisationseinheit


Lehrstuhl für Informatik 10 (Systemsimulation)


Publikationen (Download BibTeX)


Schmitt, J., Kuckuk, S., & Köstler, H. (2019). Towards the automatic optimization of geometric multigrid methods with evolutionary computation. Copper Mountain, Colorado.
Schmitt, J., Köstler, H., Eitzinger, J., & Membarth, R. (2018). Unified Code Generation for the Parallel Computation of Pairwise Interactions using Partial Evaluation. In IEEE (Eds.), Proceedings of the 17th International Symposium on Parallel and Distributed Computing (ISPDC) (pp. 17-24). Geneva, CH.
Schmitt, J., & Köstler, H. (2016). A Multi-Objective Genetic Algorithm for Simulating Optimal Fights in StarCraft II. Santorini, GR: IEEE.
Schmitt, J., Seufert, S., Zoubek, C., & Köstler, H. (2015). Potential-Field-Based Unit Behavior Optimization for Balancing in StarCraft II. In GECCO Companion '15 Proceedings of the Companion Publication of the 2015 Annual Conference on Genetic and Evolutionary Computation (pp. 1481-1482). Madrid: New York: ACM.

Zuletzt aktualisiert 2019-23-01 um 21:22